bring anatomy, science and chemistry to life

Empowering teachers and trainers globally with over 1,000 interactive 3D STEM models and interactive activities for web, mobile and VR devices.  Each activity is curriculum-aligned by instructors to enhance student outcomes and improve business training.

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Gale Interactive

VIVED and Gale, Cengage Learning have created Gale Interactive for human anatomy, science and chemistry. This unique highly visual, online learning platform helps teachers and professors teach complex topics in biology, chemistry, and earth/space science. Plus, Gale Interactive even allows you to 3D print highly realistic models and more!

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Gale Interactive: Science
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Science

Enhance classroom participation, increase student engagement and comprehension with interactive science education activities.

VIVED Science is a comprehensive package of detailed, interactive content focused on aiding the learning and exploration of STEM principles throughout the K-12 standards.

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Anatomy

Is the highest quality visual and interactive software for learning anatomy in 3D.

VIVED Anatomy enables users to view the human body and perceive spatial relationships like never before. The system is built on advanced engineering and simulation technologies.

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SimBioSys

Experiment with a Simulation

The SimBioSys software packages simulate the physiological functions of the human body, allowing health professionals to practice their skills on a realistic patient. Cyber Physiology Programs are delivered on a specialized computational platform that enables the fast real-time computing and solving of over 200 differential equations with over 1000 physiological variables.

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zSpace

An Immersive Desktop Experience

VIVED Anatomy and Science offers the highest level of personal immersion, learning, and interactivity. Built upon the innovative zSpace virtual reality system, this turnkey solution provides a extraordinary experience. Perfect for education, government, and business applications.

VIVED’s 3D and VR Design Process 

Sketch

Model asset planning begins with pre-visualization and artistic rough out of key model elements, surface features and overall object profile. The general essence of the model is established as concept art and a conceptual foundation is prepared for further refinement.

Design

The sketch is taken from concept to finished product in the design stage. A detailed design document is crafted that contains all the requirements of the product. From this, specific details are modeled, textures are painted and animations are created for the new asset.

Review

The newly created art asset is now presented for review certification by various content specialists and end use experts. Initial first-pass editing and iterative improvements are made and once approved, a final completed product is deployed for use.

Develop

Every art asset is considered a living product in our library - continuous improvement and refinement are a part of practical deployment. User feedback, design adjustments and content refinements all contribute to an ongoing iterative process of asset improvement.